Extends:
Modifiers:
Source code
SFDecos.SFEgg%%
{
bDestroyable=True
Health=50
ChunksNumber=5
ChunkScale=1.200000
DrawType=DT_Mesh
Mesh=LodMesh'SFDecos.SFEgg'
CollisionRadius=50.000000
CollisionHeight=84.000000
}